You've played through that FFVII demo enough, anyway. It did everything well enough too, so more gamers should give it a few rounds. Fighting games have had quest modes since then–like the one in Tekken 3 perhaps most famously. Tobal did well in Japan, but American reaction was so tepid, the sequel never got released in the west. ![]() All in all, it's a pretty sweet departure from the typical generic polygonic fighter. ![]() When you beat a boss character, they become playable in the main game. When you encounter an enemy, you fight them like you would in tournament mode, and you become stronger as you go like in a traditional RPG. There, you're playing an adventure game where you wander through a series of 3D dungeons, collecting items and avoiding traps while battling enemies and other fighter characters from the game. The tournament fighter is exactly what you'd expect. ![]() Tobal features two modes: tournament fighter, and Quest.
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